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PC Gamer (Italian) 42
/
PC Gamer IT CD 42 2-2.iso
/
bunny
/
SBMDDEMO.EXE
/
demopeps.z
/
SBMD_Demo.exe
/
string.txt
Wrap
Text File
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1998-11-17
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2KB
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50 lines
1 Model files (*.mdl)|*.mdl
2 Images (*.pic)|*.pic
3 Media flows (*.flo)|*.flo
4 Player files (*.pep)|*.pep
5 All files (*.*)|*.*
6 Builder files (*.bld)|*.bld
7 DXF files (*.dxf)|*.dxf
8 Executable files (*.exe)|*.exe
9 SBMDClass
64 No error
65 Out of memory
66 Memory is corrupted
67 Lock count is corrupt
68 Reference count is corrupt
69 Invalid parameter
70 Deallocation failed
71 Write to file failed
72 Read from file failed
73 Assertion failed
74 Syntax error
75 File not found
76 An error occurred opening the file
77 File is corrupt or invalid
78 File is missing or invalid
79 Cannot create the palette
80 Cannot create the backport
81 Structured file has an invalid header
82 File is from an incompatible version
83 File is from an incompatible game version
84 Supplied buffer was too small for the data
85 A string id was not in the string table
86 A node input was not triggered, so the node did run
87 There is no default palette for converting 32-bit texture maps
88 a C++ constructor has raised an exception
89 Plugin library failed to load
90 The plugin is not at the right version level
91 Class is missing, perhaps a plugin is missing
92 Flow file has no Root graph
93 Property type not found
94 Package is missing a memory pool
95 Referenced object not found
96 Cancelled by user
97 Could not open program for document
98 Could not send message to program
99 Dataflow graph blocked when not allowed
100 Attempted to insert a keyframe out of order
101 Could not initialize the renderer
102 Render out of polys
103 Default palette was not 256 colors